Sepherosa Ziehau has a new version of drivers for em/emx(4) and igb(4). The initial versions had trouble, but testing is ongoing. Try it if you have the correct hardware.
Update: never mind.
Sepherosa Ziehau has a new version of drivers for em/emx(4) and igb(4). The initial versions had trouble, but testing is ongoing. Try it if you have the correct hardware.
Update: never mind.
The official title for BSDNow 120 is “I’m talking about the man in the middle” which is too long for an article title here. It’s a Michael Jackson reference and a type of attack against encryption, if you are unclear. Anyway, the episode has the usual news roundup and an interview of Pawel Jakub Dawidek.
For those of you looking to rent a place to run DragonFly, Nuno Antunes has very helpfully written out his procedure for installing DragonFly on a Digital Ocean ‘droplet’.
If you have a em(4), emx(4), or igb(4), Sepherosa Ziehau would like you to try out his Intel NIC driver update. He’s already updated the ix(4) driver to support more hardware.
As mentioned previously, Sepherosa Ziehau is printing up some DragonFly T-shirts for WeChat users. He’s going to have a few left over, so he is sending them to me to hand to non-China people. If you want one, leave a note saying so in the comments. Here’s the front and back.
You need to provide some way for me to contact you – preferably email, and the size you’d want. (Use the Land’s End Men’s Shirts chart for sizing, because why not.) I’ll only have a few, so no guarantees.
Update: I have more responses than probable shirts at this point – sorry! I’ll get in contact with each of you once the shirts come in and arrange delivery.
It’s tonight at 7 PM, with the details found on the NYCBUG mailing list. RSVP as soon as you can if you are near enough to go – and you should go.
A good chunk of this is brought over from last week, cause there was so much.
Your unrelated game link of the week: Freecol. Runs on all the BSDs (thanks Thomas Klausner), as far as I can tell. (via)
I had this built up well ahead of time.
Hammer now defaults to ‘noatime’, meaning the date and time of last access are not updated on every file action. Note that creation and modification date and time are still recorded. This will help with speed and disk activity.
This may cause a problem with any software expecting this to change – mutt, possibly? We will find out. This change was done after the 4.4 branch, so it’s not in the current release of DragonFly.
If you are a WeChat user and want a DragonFly BSD shirt, send your Chinese address and mobile number to seallyhs@dragonflybsd.org, or scan this image to join the WeChat DragonFly BSD group.
This is exclusive to China right now, as it’s being done by DragonFly developer Sepherosa Ziehau – who, as you might guess by now, is based in China.
BSDNow 119 is up, with even lengthier news summaries than usual, and an interview of Paul Goyette about his testing work with NetBSD.
John Marino has created two custom make variables – .MAKE.DF.OSREL and .MAKE.DF.VERSION. (They return the current DragonFly versioning, if you can’t tell from the name.) Apparently, if you build all 22,000 or so ports together, about 15% of the total time is just awk looking up the system version, and this removes that repeated task.
Matthew Dillon has added two Hammer2 directives – ‘info’ and ‘mountall’. See his commit message for a explanation of each. This predates the 4.4 branch, so it’s available in the current release. The usual caveat applies: Hammer2 is for development only; don’t use this to store data you want to use.
I am taking this moment away from my significant backlog of things to post to note that there have been a lot of games fixes in DPorts lately. Thanks to Rimvydas, many small bugs that kept games from compiling on DragonFly are now fixed. The easiest way to see is to look at the commits from December 8th and back, but the best way is to pick one and play.
DragonFly 4.4 is released! The release page has the information, and your nearest mirror should have the images by now. To update an existing 4.2 system, see my users@ post.
Sharp-eyed users will note that release is happening with version 4.4.1, rather than the 4.4.0 you’d expect. That’s because I tagged 4.4.0, built the images, and then OpenSSL 1.0.1q was released. Rather than make everyone who installs DragonFly need to immediately update, Sascha Wildner brought in the OpenSSL update to the 4.4 branch, and I built 4.4.1 instead.
Another done-early week. I’m already filling in next week’s Lazy Reading.
Your unrelated music clip of the week: Coldcut – More Beats n Pieces.
Your unrelated open source game of the week: MegaGlest. Runs on DragonFly, FreeBSD, NetBSD, and OpenBSD, or at least I can find references to binaries for all of them. (via comments)
Your unrelated community funded game of the week: Psychonauts 2. A sequel to one of my favoritest games ever.
I was going to make comments about this being a light week, and then suddenly I had overflow.
I’m combining two items because news happens faster than I can post: Tomohiro Kusumi has added a ‘dm-flakey’ target to the disk mapper, so you can simulate an unreliable disk, reliably.
Also, the DRM support for radeon chipsets has been updated to match the Linux 3.18 kernel, same as i915. Remember, you can control backlight brightness with it now.
BSDNow 118 is up, and it has an interview with Mark Heily about relaunchd, along with a number of other BSD news things that I haven’t even read yet because I didn’t expect the episode before today.
If you are running DragonFly-master (i.e. 4.5), and you have a system between these two updates (roughly between November 27th and now), please rebuild your kernel to avoid a TCP bug.