I am proud of finding some of these links this week; they are not the usual "here's what everyone else linked to" that you see. Your unrelated graph link of the week: Visualizing HipHop trends from 1989 – 2015.  (via)
Another week with plenty of links.
BSDNow 126 has an interview with Ken Moore and Kris Moore of PC-BSD, along with the usual news roundup.  There's a DragonFly mention in the "open source work helps your career" news item that I did not know about but am happy to see.
That's a pretty cryptic headline, isn't it?  John Marino has 'privatized' several libraries in DragonFly, so that they can't get included involuntarily as part of a port build.  That may mean you will need to perform a full rebuild of your system if you are tracking DragonFly-current. (This is the way to fix 'system' languages like Perl was in FreeBSD 4.x - keep them clearly separate from the port version.  It's about a decade too late for that idea to work out, though.)
The links get weird this week; get ready!
I'm always happy when I can compile news for at least 4+ different BSDs at once.
If you are looking to validate the data on your HAMMER volume, there's several ways to do so, with one common-sense caveat.
I'm taking an online course and don't have as much clicking-about time, unfortunately. Your unrelated link of the week: Golem Arcana.  For the miniatures gamer with a handheld.
There's a lot of convention links this week, which is mostly an accident.  If any of them are near you, go!  BSD conventions are always fun, in my experience.  
I almost missed it again!  BSDNow 124 is up, with an interview of Igor Sysoev about nginx, plus the normal roundup.
There's two important security updates for SSH.  DragonFly release and development have been updated for it, and you can correct for it on your running system using the one-liner at Undeadly. Note: keep in mind this is a client bug - it's an information leak when you as a client connect out to somewhere else.  A server, as an endpoint, is not affected.
New CPU support in DragonFly is continuing, and Matthew Dillon will be testing one of the newer Intel 'Skylake' processors soon.  That may mean even more accelerated graphics support at some point, too.
I've never heard of 'McCabe Complexity' before now.  It's a description of how complicated software can be, measured by the number of possible paths through it.  Pierre Abbat used that measure on Hammer code and not surprisingly, got a high number.