The National Center for the History of Electronic Games is looking for tangible artifacts having to do with old text-based games, like Adventure or Zork. The article includes some history, too.
Not one, but two roguelike items! Close your eyes and click randomly if you have no interest in my little obsession.
There’s a new @Play column focusing on more of the entries at the Seven Day RogueLike competition. I mention this because roguelikes have been around on Unix-ish systems forever, some of these may work on DragonFly, and because they are much more complex and interesting than I would have thought possible.
An interesting tidbit turned up by Google searches: the invention of ping, from the man who wrote it. The ping -> vocoder story near the end is entertaining.
This month’s @Play column dives into the playing mechanisms of XRogue, an older roguelike variant with some interesting features. Of special interest to geeks like me is the historical line drawn between XRogue features like charmed monsters and NetHack pets.
Incidentally, his wife’s books are good, and wierd, and I read them long before I had any real idea who Rob Pike was, in a wierd bit of synchronicity. Early computer science history would be a good topic for Jim Ottaviani to publish, come to think of it… (also recommended)
From O’Reilly: a love note for UNIX. Today’s the day for it, after all.