John Marino has assembled a new packaging and building system. It’s called Ravenports, and he wrote a short intro, and has a filled-out site to go look at.
This is big news, in part because he knows what he’s doing (John worked on dports and created synth) and because it’s cross-platform. The prior work on synth is part of the reason DragonFly works so well under pressure – the “build everything as fast as possible as complete as possible” strategy makes a great stress test.
There’s no need to change software management strategies yet. It can be used at the same time as dports, so it doesn’t necessarily change anything for the next DragonFly release.
Francois Tigeot is going to be giving a talk about the DragonFly graphics stack at EuroBSDCon 2017. (14:00 September 21st in Paris) Registration is already closed because I didn’t realize how soon it was happening – sorry!
Seventies/Eighties computing, this week.
Lots of links this week – so many I’ve already started next week’s post.
For your audiovisual pleasure: BSDNow 209: “Signals: gotta catch ‘em all“, and garbage: Interview with Purism’s Todd Weaver are both available now. Watch/download and listen on your (in the US) extended weekend.